Today, I spent my whole afternoon on playing Madden 24. I’m totally into this game, especially after seeing some updates on players’ ratings. I mean, who doesn’t love seeing their favorite players get the recognition they deserve, right?
So, I dived deep into Deion Jones’ stats. He’s playing as a Middle Linebacker for the Buffalo Bills. I tried to check his Madden NFL 25 ratings. You know, the usual stuff like speed, acceleration, and stamina. It’s pretty cool to see how these numbers translate into the game.

First off, I started by looking up Deion Jones on some Madden database websites. There’s a bunch of them out there, each with slightly different layouts and details. I really want to compile a list of what each rating does specifically. I spent a good hour just browsing through these sites, comparing his stats across different versions of Madden. It’s wild how much a player’s rating can change from one year to the next.
Here’s what I did:
- Opened up my browser and searched for “Deion Jones Madden 24 rating”.
- Clicked on a few of the top results to see what different sites had to say.
- Started noting down his ratings for speed, acceleration, and stamina.
- Compared these ratings with those from previous Madden games.
After gathering all this data, I started playing the game. I wanted to see how Jones performs on the field with these ratings. Let me tell you, it’s a whole different experience when you know the numbers behind the player. I played a few matches, focusing on how fast he could reach his top speed and how quickly he got tired. I noticed that his stamina rating really does make a difference in longer games.
I also tried to figure out what each rating specifically does. Like, how does the speed rating really affect his on-screen performance? And what about the acceleration rating? It’s not just about how fast he runs, but how quickly he gets to that speed. These little details are what make the game so realistic.
One thing I noticed is that in Madden 99 and Madden 2000, players could get 100 ratings, but now 99 is the highest. I remember seeing Devin Hester with a 100 speed rating in Madden 08, which was insane! It’s interesting to see how they’ve changed the rating system over the years.
I’ve got to say, this year’s Madden game feels smoother and more efficient. The animations are better, and the on-field play is just so detailed. But I feel like everything else outside of the gameplay is kind of an afterthought.
Anyway, after hours of playing and analyzing, I decided to share my findings with you guys. It’s always fun to geek out over this stuff with fellow Madden fans. I am going to break them down. And if any of you have more insights or want to share your own experiences, feel free to drop a comment. Your contributions are much appreciated. Let’s make this a collective effort to understand the game better!
In the end, I realized how much work goes into creating these player ratings. It’s not just some random numbers; there’s a lot of thought and analysis behind it. And for us players, understanding these ratings can really enhance our gaming experience. So, there you have it, my deep dive into Deion Jones’ Madden 24 ratings. Hope you guys found it interesting!