Okay, so, I’ve been messing around with this Devil Dino deck in Marvel Snap, and let me tell you, it’s been a wild ride. I heard some folks talking about how good it can be, and I thought, “Why not give it a shot?”
I started by just throwing Devil Dino into a deck with a bunch of cards that seemed like they might work. I figured keeping my hand full would be key, since that’s what makes Dino strong. So, I added cards like The Collector, which gets bigger when cards come into your hand, and Agent 13 who gives you a random card.

- First thing I noticed, I needed a way to get cards into my hand consistently.
- So I added Sentinel, you know, the robot that pops another Sentinel into your hand? Perfect for keeping that hand size up.
- Then I threw in Cable, ’cause stealing a card from your opponent’s deck not only helps you but also messes them up.
I played a few games, and yeah, Dino was getting pretty big, but I felt like I was missing something. I needed more ways to control the board. I added Armor to my deck.
- That’s when I thought about Shang-Chi.
- That guy is a lifesaver against other big cards. If my opponent drops a huge card, boom, Shang-Chi takes it out.
- It’s so satisfying.
I kept tweaking things, trying out different cards, and now I’m pretty happy with where it’s at. It’s not just about getting Devil Dino huge anymore. I can play a few different ways, depending on what my opponent is doing. Sometimes I’m going all-in on Dino, sometimes I’m using The Collector to get a big threat on the board, and sometimes I’m just controlling the locations with Shang-Chi and a well-placed Enchantress. The game is so cool, you know?
One game I played, I had both Dino and The Collector on the board, and they were both massive. My opponent probably thought they had it in the bag, but then I dropped Shang-Chi on their big card, and they just conceded. It was awesome. Also, I got some cool new stuff, they are called thumbstick grips, which can help me have a better experience while playing games!
My deck is really fun now!
Honestly, I’m still learning all the ins and outs of this deck, but that’s part of the fun. It’s like, you think you have it figured out, and then you play against a deck you’ve never seen before, and you have to adapt. If any of you guys have any suggestions or want to share your own Devil Dino stories, hit me up. I’m always down to talk strategy and try out new ideas. I am sure there will be a planner for this game like the POB in POE.