So, I was messing around in CS:GO the other day, and I kept seeing this thing called “ADR” pop up on the scoreboard. I was like, “What the heck is that?” I mean, I know what kills, assists, and deaths are, but ADR? That was new to me.
So, being the curious guy I am, I did a little digging. Turns out, ADR stands for Average Damage per Round. Pretty straightforward, right? It’s basically a measure of how much damage you’re doing to the other team each round. The higher your ADR, the more damage you’re dishing out, and, generally speaking, the better you’re playing. I felt that I should probably figure this out.

How to know my ADR
- First, I tried to play a few matches and kept a close eye on the scoreboard after each round.
- Then, I wrote down the damage I did each round. It wasn’t always easy to remember, especially in those intense moments, but I tried my best.
- After the match, I added up all the damage numbers and divided that by the number of rounds we played.
- Boom! That’s my ADR for that match.
For example, if I played 10 rounds and did a total of 750 damage, my ADR would be 75 (750 divided by 10). I did this a few times and started to get a feel for what a “good” ADR is. From what I’ve seen, most decent players have an ADR somewhere between 70 and 80. The really good ones, the pros and those guys who seem to headshot you from across the map, they’re usually rocking an ADR of 80 or higher.
Figuring out ADR was kind of a cool little side quest. It’s not the only stat that matters in CS:GO, but it’s definitely a useful one to keep in mind. I started paying more attention to my ADR, and it’s actually helped me improve my game a bit. I’m focusing more on doing consistent damage each round, rather than just going for flashy kills. It’s a work in progress, but hey, that’s what gaming is all about, right?