Okay, so I was messing around in CS:GO the other day, trying to get better, you know? And I kept seeing this thing, “ADR,” popping up on the scoreboard. I was like, what the heck is that? Average… something? So, I did what any normal person would do – I hit up Google.
Turns out, ADR stands for “Average Damage Per Round.” It’s basically a way to see how much damage you’re doing to the other team each round. I thought, “Cool, another number to worry about,” but then I realized it’s actually pretty useful.

My ADR Experiment
I decided to do a little experiment. I played a few matches, and after each round, I started paying attention to my damage. Then, after the match, I did some quick math. I took the total damage I did and divided it by the number of rounds we played. Boom! That’s your ADR.
For example, in one game, I did, like, 2000 damage over 20 rounds. So I went ahead and divided 2000 by 20, which comes out to 100. My ADR was 100 for that match, which I guess isn’t too bad.
Now, I’m no pro, but it seems like the higher your ADR, the better you’re doing. It means you’re consistently hurting the other team, which is obviously a good thing.
Here’s what I figured out from my little experiment:
- ADR is all about damage per round. It’s not about kills or anything else, just pure damage.
- It’s easy to calculate. Just divide your total damage by the number of rounds. You’ve got a calculator on your phone, right?
- It includes all kinds of damage. Whether you’re spraying bullets or tossing grenades, it all counts toward your ADR.
- Higher ADR is generally better. But don’t get too obsessed with it. There’s more to CS:GO than just numbers.
So yeah, that’s my little adventure into the world of ADR in CS:GO. It’s a simple thing, really, but it can actually tell you a lot about how you’re playing. Now, if you’ll excuse me, I’m gonna go play another match and see if I can beat my high score!