Alright, folks, let’s dive into something I messed around with today – the Cyberpunk 2020 cyberware list. I’ve been on a real Cyberpunk kick lately, and I wanted to get a better handle on all the crazy augmentations you can get in the tabletop game.
First, I had to find the actual list. I did a quick search and found a few fan-made compilations and some stuff from old sourcebooks. It was a bit scattered, honestly. No single, definitive, “official” list seemed to exist in one perfect place, which is kinda the way of things with older tabletop RPGs, I guess.

Digging Through the Data
So, I started compiling my own list. I grabbed a notebook and started jotting down stuff from different sources. I focused on getting the names, the basic function, and any major game mechanics (like Humanity Cost, if I could find it). I wasn’t aiming for every single detail, just a good overview to help me understand what was what.
I broke it down into some basic categories, just to keep things organized in my head:
- Cyberoptics: All the eye enhancements, like targeting scopes, low-light vision, that sort of thing.
- Cyberaudio: Ear stuff. Amplified hearing, sound dampeners, built-in radios.
- Internal Cyberware: Things implanted inside your body. Organ replacements, boosted reflexes, that kind of jazz.
- External Cyberware: Stuff you can see. Cyberlimbs, obvious implants, you get the idea.
- Neuralware: Brain-computer interfaces, chip slots, reflex boosters.
Making Sense of it All
Honestly, it was a bit of a mess at first. There are SO MANY options in Cyberpunk 2020. It’s cool, but also overwhelming. I spent a good chunk of time just reading through descriptions and trying to picture how these things would actually work.
I started to see some patterns. Like, there are a lot of upgrades that just make you better at fighting – stronger, faster, more accurate. But then there are also things that are more about utility, like having a built-in phone or being able to see in the dark. And then there’s the really weird stuff, like implanted gills or subdermal armor.
My Takeaways
After spending a few hours on this, I realized a few things:
- Cyberpunk 2020 is deep. There’s a ton of customization you can do with your character.
- It’s also kinda brutal. A lot of this cyberware has a serious cost, either in terms of money or your character’s humanity.
- I really need to find a group to play this game with. All this theory is cool, but I want to see it in action!
So yeah, that was my afternoon. I ended up with a pretty solid list, a much better understanding of Cyberpunk 2020 cyberware, and a strong urge to roll some dice. Maybe I’ll try to organize my notes into a more shareable format later, but for now, it’s good enough for my own use. Hope you got a kick out of my adhoc deep-diving.