Alright, so, I’ve been messing around with NBA 2K24, trying to figure out the deal with these layup animations. It’s a bit of a maze, honestly. I really wanted to nail down what you need, stat-wise, to unlock the good stuff. I spent a whole day just testing, so here’s the lowdown from my grind.
I started by creating a bunch of different player builds. I was tweaking the driving layup and close shot ratings like a mad scientist. I did this to see the impact of each variable. I took notes on what animations popped up as I changed these stats around. It was kind of tedious, but I wanted to get it right.

My Testing Method
- Build Variety:
I made players with a whole range of layup ratings. Some were super low, others were maxed out. I also mixed it up with different heights and weights, just to see if that made any difference.
- Animation Checks:
After each build, I hopped into the animation store to see what I could equip. I wrote down which ones were available at different stat levels. Also I went into the game to see how they performed. They performed well and that was satisfying.
- Attribute Caps:
I paid close attention to what the attribute caps were for each build. That helped me figure out the minimum requirements for certain animations. This was very helpful.
After hours of this, I started to see some patterns. Like, you really need a driving layup of at least 80 to get some of the flashier moves. And for the elite stuff, you’re looking at 90 and above. It’s tough, but it makes sense. You gotta be really good to pull off those crazy layups.
I also noticed that close shot matters, but it’s not as crucial as driving layup for the fancy animations. It’s more about making those easy buckets consistently. It’s good to know, so you don’t waste points if you’re all about the style. I felt good after I knew this.
So, what did I ultimately learn? Well, if you want those highlight-reel layups, you gotta invest heavily in your driving layup. Don’t ignore close shot, but prioritize driving layup. And remember, it’s not just about the stats. You gotta practice those moves in-game to really master them. I’m still working on it, but at least now I know what I need to aim for. It’s all about putting in the time, both in the builder and on the court.
Keep grinding, and you’ll be throwing down those sweet layups in no time. And trust me, it feels awesome when you finally unlock and nail that animation you’ve been eyeing.