Okay, here is my sharing about “departures hardpoint rotations”.
So, I was playing some more of that game the other day, you know, that one with all the shooting and the running around. I’ve been trying to get better at this mode called Hardpoint. It’s like, you gotta get to a certain spot on the map and hold it down, right? But it’s not that simple. This spot, it moves around. And let me tell you, figuring out where it’s going next and getting there before everyone else, that’s the real game.

I started by just running around like a headless chicken, you know, following the crowd, shooting at anything that moved. But that wasn’t cutting it. I was getting owned. So, I decided to actually pay attention to where the hardpoint was going to be next. There’s a timer and everything, it’s not a total surprise.
Getting Warmed Up
First off, I spent a good chunk of time just hopping into matches with no real goal other than to watch where the hardpoint moved. I know, sounds boring, but trust me, it helped. It’s like, if you’re just shooting, you’re not really learning the map, right? So I’m running around, not even firing my gun, just following the hardpoint and seeing the patterns. I was trying to find out where the next spot was going to be before the timer hit zero.
Learning the Patterns
After a while, I started to see how it worked. Like, if the hardpoint was here, it was probably going to go there next. I made some mental notes like, “Okay, if it’s at the docks, it’s probably heading to the warehouse next.” Stuff like that. It was like putting together a puzzle, bit by bit. There were a few spots where I was like, “Where is it going?”, but for the most part, I got a good sense of it.
- First: Try to figure out the general flow of the map. Some areas are more likely to be next than others.
- Second: Pay attention to the timer. You’ve got a minute or so before it moves, so don’t wait until the last second to start moving.
- Third: Learn to identify key areas to control.
Getting Smart About It
Once I had a better idea of the rotations, I started thinking about how to use that to my advantage. See, it’s not just about getting there first, it’s about getting there smart. You don’t want to just run straight into a bunch of enemies, right? So, I started looking for the best routes, places where I could get the jump on people, or where I could hold down a chokepoint and stop them from getting to the hardpoint. If the hardpoint was going to be in a building, I made sure I was the first one through the door, or maybe I’d find a window to hop through and surprise everyone inside.
I also started paying more attention to where my teammates were and where the enemy was likely to be. You know, trying to predict their moves. Like, if I saw a bunch of enemies heading one way, I’d try to flank them, or maybe set up an ambush along the way. It’s all about that map awareness and that’s a thing I focused on more. Try to learn the spawn points, the best routes to each hardpoint. For example, on a map like ‘Departures’.
Putting It All Together
After a bunch of games, I was getting pretty good at it. I was getting to the hardpoint first more often, and I was holding it down longer. I was still getting shot, of course, it’s a shooting game after all, but I was definitely doing better. I even managed to carry my team a few times, which felt pretty awesome. The best strategy I found out is to position your team around it before it becomes active. Just try to stay alive and keep those enemies off the point.
Anyway, that’s my little journey into the world of hardpoint rotations. It’s not rocket science, but it definitely takes some practice. And hey, if a noob like me can figure it out, anyone can. Just remember to watch where you’re going, think about your routes, and try to stay one step ahead of the other guys. Oh, and don’t forget to have fun. That’s the most important part, right?