Okay, here’s my story about the June Marvel Snap season:
So, I jumped into the Marvel Snap June season, and let me tell you, it was a wild ride. Right off the bat, they hit us with the Spider-Verse theme, which, you know, who doesn’t love Spider-Man? I started playing as soon as the season dropped, eager to see what all the fuss was about.

First thing I noticed was the new season pass card, Ghost-Spider. I spent a few hours grinding, trying to get a feel for how she plays. She’s pretty cool, moving around and messing with your opponent’s plans. I experimented with a bunch of different decks, trying to find the perfect fit for her. It was a lot of trial and error, let me tell you. Lost a bunch of matches, won a few, the usual.
- Tried her with a movement deck – worked okay.
- Tried her with a control deck – not so great.
- Finally, found a sweet spot with a hybrid deck that had a bit of everything.
Then there were the other new cards: Spider-Ham and Spider-Man 2099. Spider-Ham is just hilarious. I mean, a pig Spider-Man? Come on! And 2099 is just pure power. I didn’t get to play with them as much as I wanted, but I saw plenty of other players using them, and man, they can be tough to beat.
I played every day, sometimes for hours, just trying to climb the ranks. I messed around with different strategies, watched some streams to get ideas, and even talked to some buddies who play to see what they were doing. Some days were great, I was on a winning streak, feeling like a Marvel Snap god. Other days, not so much. I hit a wall around rank 70 and just couldn’t seem to break through.
My Final Thoughts
It was a grind, no doubt. But a fun one! By the end of the season, I managed to reach rank 85, which I’m pretty happy with. Didn’t hit Infinite, but hey, there’s always next season, right? I learned a lot about the game, got better at deck building, and had a blast playing with all the new Spider-Verse cards. Overall, I’d say the June season of Marvel Snap was a win in my book.