Well now, let me tell y’all ’bout this here Polux tree. Ain’t no ordinary tree, no sir. It don’t just grow like your regular oak or pine, this one’s special, you see? It’s got a way of takin’ care of somethin’ real nasty: pollution. Yep, that’s right, pollution! The kind that builds up when them mechs go around doin’ their dirty work and leavin’ messes behind.
You ain’t gonna find a Polux tree just anywhere. Nope, it don’t grow naturally like them poplars or birches. This tree comes up in maps where pollution’s a problem. The game throws it at ya through somethin’ called a “Polux Tree Event.” Now, I ain’t no scientist, but from what I gather, if your pollution level’s high enough, this here tree might just sprout up to help clear it. Ain’t that handy?

How it works, y’all ask? Well, once you got one of these trees planted, it helps clear the area of pollution. It’s like magic or somethin’. Just one of these trees can make a big difference, though it ain’t gonna fix the whole problem by itself. Still, better than lettin’ all that waste sit around, huh? The tree takes its sweet time, but it sure helps out. Every 15 days, the game checks the pollution level and the number of Polux trees you got. If there’s not enough trees to handle the mess, another one might pop up. Ain’t that somethin’?
Now, about them seeds—it’s not easy findin’ a Polux tree seed, mind you. If you’re lucky, an exotic trader might have some. Or, if you’re real lucky, the game might toss one your way through an event. But don’t go expectin’ them to fall off trees, ’cause they don’t. You gotta keep an eye out for these things, especially if you got a big ol’ pollution problem on your hands. Once you got a seed, you plant it like you would any other tree, and there you go, pollution startin’ to clear up little by little.
But hold up, there’s more to it than just plantin’ and waitin’. You gotta keep track of them trees, ’cause if they get destroyed, it ain’t a pretty sight. They got this mood effect called “anima scream,” which will mess with your people’s heads. You don’t want too many of them trees gettin’ wrecked, that’s for sure. If one does get ruined, folks’ll be in a bad mood for a good while, up to five days at a time, and it stacks. So, yeah, best protect ‘em.
Pollution removal ain’t all sunshine and rainbows, either. You can try movin’ it around, but that don’t always work out. Other factions might not take kindly to your pollution and send it right back at ya. And let me tell ya, you don’t want them toxic wastepacks comin’ for ya. That’s just more trouble than you need. But if you got Polux trees, they’ll help take care of the mess without sendin’ more toxic stuff back to ya. The trick is to have enough trees planted around the place.
So, what’s the deal with these trees? Well, they’re real good at what they do—clearin’ pollution, that is. They might not be the fastest solution, but if you got a few of ’em spread out, you’ll see the difference. They’re perfect for those real heavy pollution situations, like when them mechs go off and leave a big ol’ mess after a raid. Just plant a couple of these trees and watch ’em go to work. They’re slow-growin’, but they sure get the job done.
But don’t go thinkin’ they’re perfect. They ain’t. If you want a quick fix, you might need somethin’ else. But if you’re like me, and you like doin’ things the natural way, these trees will be your best friend. They won’t clear the whole area in a day, but they’ll get rid of enough pollution to make life a little easier. The best part? They don’t require no fancy tech to keep ’em growin’. Just some dirt, a seed, and a little patience.
So if you’re playin’ and you find yourself stuck with pollution everywhere, just remember: don’t panic, plant a Polux tree or two and let nature do its thing. Ain’t no need to rush, ’cause every day you wait, that tree’s clearin’ up a bit more of that nasty ol’ pollution for ya.
Tags:[RimWorld, Polux Tree, Pollution, Game Mechanics, Trees, Eco-friendly