Alright, let’s talk about this Kingpin card I’ve been messing with in Marvel Snap. It’s been a wild ride, I gotta tell ya.
So, I got my hands on Kingpin, this three-cost, four-power card. Sounds pretty basic, right? But here’s the kicker: on turn six, any card that moves to his location gets destroyed. Not just mine, but my opponent’s too. I thought, “Oh, this could be fun.”

First thing I did was try to pair him up with cards that move others around. We’re talking Magneto, Polaris, Aero. The idea was to yank my opponent’s cards into Kingpin’s zone on turn six and watch them go poof.
I started experimenting with different combos. Some worked like a charm, others, not so much. There were times I totally miscalculated, moved the wrong card, or didn’t account for what my opponent was up to. It was a learning curve, to say the least.
Here’s a breakdown of what I did:
- Teamed up with Movers: Like I said, Magneto, Polaris, and Aero were my go-to’s. I’d spend the first five turns setting up the board, trying to predict where my opponent would play their big guns.
- Played the Waiting Game: Turn six was where the magic happened. I’d hold back, let my opponent think they were in control, and then BAM! I’d use one of my movers to pull their cards into Kingpin’s lane.
- Used Kraven as Backup: This guy, Kraven, gets stronger every time a card moves to his location. So, even if I didn’t manage to destroy my opponent’s cards with Kingpin, Kraven would still benefit from all the movement. It was a win-win.
There were definitely some frustrating moments. Sometimes I’d reveal Kingpin too early, or my opponent would have some sneaky counter I didn’t see coming. And let’s be honest, there were matches where I just got plain outplayed.
But you know what? I learned a ton. I got better at predicting my opponent’s moves, at timing my plays, and at adapting when things didn’t go my way. It was like a puzzle, figuring out the best way to use Kingpin’s ability.
Did It Pay Off?
I’d say yeah, it did. I mean, I’m not gonna pretend I became a Marvel Snap legend overnight. But I definitely had some epic wins. The look on my opponent’s face when I wiped out their whole board on turn six? Priceless.
Plus, it was just fun to try something different. Kingpin isn’t your typical card, and that’s what made it interesting. It forced me to think outside the box and come up with some creative strategies. So, if you’re looking for a card that’ll challenge you and maybe give you a few laughs along the way, give Kingpin a shot. You might just surprise yourself.