Today, I wanna talk about something I’ve been messing around with lately – NBA 2K attributes. You know, those numbers that tell you how good a player is at shooting, dribbling, and all that jazz. I’ve been trying to figure out how these attributes work together and what are the best ones to focus on.
First, I started looking at the different categories of attributes. They are usually split up into things like Inside Scoring, Outside Scoring, Playmaking, Defense, and Rebounding. For example, I found out that “Close Shot” attribute determines the ability to shoot when standing still out to 10 feet from the basket. There’s a bunch more, but those are the main ones. I dug around online and found some posts explaining what each attribute does. They’re not always super clear, but they give you a general idea. For example, I learned that having 70 to 85 three-point shot in 2K23 is usually enough to be a good shooter. You don’t necessarily need a super high rating in everything.

Next, I started playing around with different builds, creating my own players and seeing how they performed. I experimented with maxing out certain attributes while keeping others low, and vice-versa. I noticed that some attributes are more important than others, depending on the position you want to play. For example, if you’re building a point guard, you’ll probably want to focus on playmaking and outside scoring. But if you’re building a center, inside scoring and rebounding become more crucial. It’s like, no one build can do everything amazing. You gotta pick and choose.
- I tried making a super athletic point guard with crazy handles and speed.
- Then I made a big, strong center who could dominate the paint.
- I even made a sharpshooter who could just rain threes all day.
After a while, I started to see some patterns. Like, certain combinations of attributes just worked better together. And it wasn’t just about having high numbers. You need to think about how your player is gonna play on the court. If you want a guy who can score from anywhere, you need a good balance of inside and outside scoring. If you want someone who can lock down the other team’s best player, you need to boost those defensive attributes.
My conclusion?
It’s all about finding the right balance. There’s no one “best” way to build a player. It depends on your playstyle and what you want your player to be good at. It is really not a simple thing. So, I’m gonna keep experimenting and see what other cool builds I can come up with. Maybe I’ll share some more of my findings later on. Until then, just keep practicing your game, and keep your eyes open for guys who really know how to build the best players. It is worth your time to learn from these people.