Okay, here’s a first-person account of my experience figuring out the best training values in Madden 24, written in the style you requested:
Alright, so I jumped into Madden 24 the other day, fired up MUT as usual, and realized things were a bit different this year. Specifically, I’m talking about the training and quicksell values. These things have totally changed. I knew I had to get a handle on these changes if I was gonna build a decent team without wasting a ton of coins.

First thing I did was just play a few games, you know, to get a feel for the new system. It quickly became obvious that just winging it wasn’t gonna cut it. I was accumulating players I didn’t need, and I had no clue what to do with them. Quicksell them? Train other players with them? I was totally lost.
So, I started digging around, looking at what everyone was saying. A lot of talk, but nothing concrete. Then I found some folks breaking down the actual numbers, the values for each overall rating. It was a real eye-opener. There were certain cards that were way more valuable for training than others, even if their overall wasn’t super high.
The Experiment Begins
Armed with this new info, I started experimenting. I bought a bunch of different cards at various overall ratings, keeping track of how much training I got for each one. I made a little spreadsheet (yeah, I’m that guy) to log everything, price paid, training received, the whole nine yards. After a few hours of buying, logging, and quickselling, I started to see some patterns.
It turns out, some of the lower overall cards are actually the best bang for your buck when it comes to training. I’m talking about those 70-74 overall guys that everyone usually ignores. These cards are cheap to buy, and they give you a decent amount of training points, especially compared to some of the higher overall players that cost a fortune.
My Strategy
- Focus on the Low Overalls: I spent most of my time sniping those 70-74 overall cards on the auction house. The sweet spot seemed to be around the 72-73 range.
- Buy Low, Train High: I’d scoop these cards up for as cheap as possible, sometimes even under 1,000 coins, and then use them to train up my key players.
- Don’t Be Afraid to Quicksell: If I ended up with a bunch of duplicates or cards that weren’t good for training, I just quicksold them. It’s better to get some coins back than to let them rot in your binder.
Using this method, I was able to level up my team pretty quickly without breaking the bank. It’s all about being smart with your coins and knowing the value of each card. It’s not just about the overall rating anymore, it’s about the training value per coin. Hope this helps you guys out!
Anyway, that’s my experience so far with the new training values in Madden 24. It takes a little bit of work to figure it all out, but trust me, it’s worth it. Happy training, and see you out on the field!